Wooden by Antoni Tudisco

Have you ever been so hungry that you’ve eaten a wooden hamburger?  You know, some people in the world are starving right now so who are you to turn down free anything? Antoni’s wood-textured designs go against the grain: they serve as digital representations of wood which serves as visual representations of food, shoes, and your beloved Spongebob. In the René Magritte style of storytelling, this is not food, nor shoes, or mutant underwater sponge creatures, nor is it actually a wooden sculpture. But despite their artificial and transitory nature, they still might have made you hungry.

Artist: Behance / Website / Twitter

Rainy Nights by Tiago Caetano

A bright neon stream of chaos rains down from Tiago’s stormcloud, in a pattern repeated throughout history, no matter who rules or what tragedies befall the land: the rain will continue to fall. The only difference between modern times and back then is now we can listen to invisible rain whenever we need it, instead of being at the whim of disorder.

Artist: Behance / DeviantArt

Editorials by Victo Ngai

The artistic engine that we call Victo Ngai continues to power some of the most powerfully vibrant and electrically surreal art that’s not only scalding hot to the touch, but also capable of making you slow down and admire the clockwork mechanics underneath the hood. High quality giclee prints are available over at Victo’s website: victo-ngai

Artist: Behance / Tumblr / Twitter

ChurchTanks by Kris Kuksi

People like to talk about how important the separation of church and state is, but nobody ever said anything about the separation of church and tanks. Probably an oversight they regret now. Kris’ mixed media constructs combine faith-based architecture with the dominating tread of military might, drawing obvious parallels between the two and paving the way for some badass G.I. Joe future vehicle sets.

Artist: Website (via: My Modern Met)

it8bit

Inside Video Games by Metin Seven

Metin Seven pulls back the pixelated curtain of the 8-bit stage to reveal the true nature of your favorite cubist heroes: they were never flat, two-dimensional sprites, the problem was really with our perspective. Just like in real life, taking a look at things from a different angle can expose hidden depth you never knew existed. They’re still totally made out of little blocks though, that part was always true. Prints available at imagekind

Artist: Website / Tumblr (need a shot of pixel? A chaser of retro gaming? Go visit the other site I contribute to: IT8BIT if you enjoy pictures of Mario drinking. I know I do)